Explorer Events 2007
Cost = $10 per Explorer


Liability Form (must have signed to compete)

MAZE TRAILER:

Members needed: Three per team (Each Post may enter two teams) 

Equipment needed: NFPA firefighting gear - hood, pants, coat, boots, helmet, gloves  

Object: To get through maze as quickly as possible. 

Event:  The team will be standing at the back of the trailer. At the 'Go' signal, the team will enter the trailer through the door. The team will need to go through the trailer as quickly as possible. When the team gets to the end of the maze, they will need to come out and land feet first. The clock will stop as soon as the last member touches the trailer floor.

Time added: Coming out of the trailer any way, except their feet first - 20 seconds
(Penalties)    
                  

Mystery Event:

Members needed:  Entire Post  

Equipment needed:  Will be at the event  

Object:  To finish in the shortest time 

Event:  The Post will have to work as a team to finish this event.  Good leadership and communication will be needed to be complete this event quickly.  You will receive the event details the day of the competition. Each Post will do their event one at a time away from the other groups. After you are finished, you will be asked to leave the area and have no communication with teams that are following you in the competition.  

Note - Violation of this rule will lead to disqualification for both your team and the team you have communicated with.

Good luck!

Rapid Dress-SINGLES:

Members needed:  One per Post

Equipment needed: NFPA firefighting gear - hood, pants, coat, gloves, boots, helmet, SCBA

Object: Fastest to dress

Event: One person at a time will do this event. The member will be sitting in a chair with their gear lying in front of them.  At the GO signal, the member will do a safe rapid dress. The member may do either a coat or over - the - head method of donning the SCBA. If they pick over-the-head, they must have their helmet on first before picking up the SCBA.  The clock will stop as soon as the member is standing, has their hands in the air, and yells “finished”. The judges will then check their gear.
     
NOTE - This event will be divided into two divisions, Velcro and Non-Velcro. The top two in each division will win awards.  This event will not go toward the Post’s overall score. You will have a chance to practice before your turn. 

Added time:   Gear is not on correct - 10 seconds
(Penalties)     Any exposed skin - 10 seconds
                    Not standing and having hands in air - 10 seconds

Rapid Dress-TEAM:

Members needed:  Five per team (Each Post may enter two teams )

Equipment needed: NFPA firefighting gear: coat, pants, boots, helmet, hood, & gloves

Object: Fastest to finish rapid dress

Event:  Each team member will be sitting in a chair 12' apart facing forward in a straight line.  All members must remain facing forward through out the event after the go signal. They will have their gear lying in front of the chairs.  At the signal, the first member in the back of the line will start dressing.  After the member has finished dressing, they will move forward, tag the next member, and put their hands in the air. This will continue until all five members have dressed out. The clock will stop after the last member is standing and has their gear on with their hands in the air. The members need to stay in place until checked by the judges.  

Added time:   Gear is not on correct - 10 seconds
(Penalties)     Any exposed skin - 10 seconds
                     Not standing and having hands in air - 10 seconds
                     Any member that turns around - 10 seconds 

 

PROGRESSIVE LINE:  

Members needed: Five per team (Each Post may enter two teams)

Equipment needed:  boots and  helmet

Object:  To connect three (3) sections of 1 1/2" hose together and apply a 1 1/2" nozzle and knock over a series of targets with a water stream in a progressive manner.

Event: At a starting point, team members will be sitting on the front of th truck. With the 'Go' signal, team members will go 30' and find all gear needed. There will be three (3) sections of 1 1/2" hose and a 1 1/2" nozzle placed on the ground (hose will be rolled in a storage type roll - male coupling inside). At this point, one (1) section of 1 11/" hose must be unrolled and connected to a gated wye, which is pre-connected to a 2 1/2" hose being supplied by an engine with 100 PSI engine pressure. One team member must stay at the gated wye at all times. After the nozzle is applied, the nozzleman will signal for water and a target 10' away will be knocked over from the first section. The water must then be turned off at the wye and the second section of 1 1/2" hose connected, the nozzle reapplied and a second target knocked over 15' away. Repeat the previous sentence and connect the third section of 1 1/2" hose and knock over a third target 20' away. Time will end when the nozzle person knocks over the last target with the water stream and target touches the ground.

Note - Each team will straight roll (starting at the male end and ending with the female end) their own hose before the event and will unroll it straight during the event.

Added time:  Running at anytime - 10 seconds
(Penalties)     Someone other than the nozzleman signals for water - 10 seconds
                       Any equipment dropped on the ground - 10 seconds
                       Should any sections come apart - Team disqualification  
 

 

 





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